Rufkin meets Nissy in a murky salvage yard, and a small boy who can only say “Help!,” and starts with them on a magical adventure.
t’s 1955, and Benjamin Burrows and Janie Scott are trying to live a safe, normal life in America. It’s not easy, when they have the power to prevent nuclear disaster, and sinister forces are circling. Soon the advice of a mysterious, unscrupulous magician propels Janie and Benjamin into danger, and toward the land of the dead. Meanwhile, their friend Jin Lo washes up on a remote island where an American spy is stationed, and finds herself on the trail of a deadly threat in China.
Destined to take over his family farm in Norrøngard, Karn would rather play the board game, Thrones and Bones, until half-human, half frost giantess Thianna appears and they set out on an adventure, chased by a dragon, undead warriors, an evil uncle, and more.
Crackpot notions, community spirit, and sky-high aspirations transform a quiet boy’s life in this whimsical tale from the stellar team of David Almond and Polly Dunbar. There are some strange ideas floating around in Paul’s apartment block. There’s Mabel, who now calls herself Molly and whose brother hides under a paper bag. Then there’s Clarence, the poodle who thinks he can fly. But the strangest notion of all is Paul’s. You see, Paul believes that the moon is not the moon but a great hole in the sky. And he knows that sausages are better than war. How on earth (or not) will he find out if he is bonkers or a genius? With a few equally bonkers (or genius) helpers and a very long ladder, that’s how! From a master of magical realism and a celebrated artist comes another delightfully outrageous expedition.