Trey’s little brother, Lou, is different — he doesn’t speak and he suffers frightening seizures. But when he and Trey find themselves mysteriously transported to Pangaia, an alternative universe where pollution and over-development have all but destroyed nature, a militant underground environmental group greets him as the prophesied hero who will save their world. But to realize this prophecy, Lou must take Trey on a terrifying and dangerous mission, with much more at stake than the fate of Pangaia.
The camel has worked its entire life for a man called Halim, carrying bundles of spices, dates, incense, silver and wool on long journeys across the desert east of the Red Sea. It often has to climb steep dunes, run when it is exhausted, and wait in the hot sun while Halim sits in the shade talking to the other merchants. One day the camel is overwhelmed by sadness and finds itself in tears. But still Halim shows no sympathy. When they arrive in the beautiful garden-filled city of Medina, where the Prophet lives, the merchant refreshes himself with food and drink and then naps on a pillow of sand, once again leaving the tired camel to stand alone in the burning sun. But when the Prophet sees the camel’s plight, everything changes. Halim finally empathizes with the camel’s pain and suffering.
It is 1900, and the evil traitor, Bajamonte Tiepolo, is back, his baddened magic spreading across the globe. Now Teo and Renzo must save both Venice and London, before it is too late.
Trundle doesn’t think he’s an adventurer. He’s a lamplighter. He likes everything safe and cozy, and that’s the way things are in his peaceful part of the Sundered Lands. Until Esmeralda barrels through his door. Esmeralda, a princess with a knack for magic and for finding trouble, is convinced that Trundle is the only one who can help her find the six crowns. Lost and scattered long ago, the crowns could unite the Sundered Lands once again. But not if the pirates find them first. Suddenly, Trundle is on the run. He becomes a stowaway, a drifter, a thief’s accomplice, and a swordsman.Trundle may find that he is a true hero, after all and that this is only the beginning of an epic journey.
In 1899, eleven-year-old Teodora goes with her scientist parents from Naples to Venice, Italy, which is falling victim to a series of violent natural disasters, and once there she is drawn into a web of mysterious adventures involving mermaids, an ancient prophecy, and the possible destruction of the city itself.
In the fifth installment of this bestselling series, the twins of prophesy have been divided, and the end is finally beginning. With Scatty, Joan of Arc, Saint Germain, Palamedes, and Shakespeare all in Danu Talis, Sophie is on her own with the ever-weakening Nicholas and Perenelle Flamel. She must depend on Niten to help her find an immortal to teach her Earth Magic. The surprise is that she will find her teacher in the most ordinary of places.
Amos Daragon’s life changes forever the day a mermaid gives him a mask capable of harnessing the strength of the wind—and appoints Amos as the new Mask Wearer. His task: to find the masks for the other elements, earth, fire, and water. Only then will Amos be fully empowered to battle the evil forces that threaten to destroy the balance of nature and plunge the world into darkness.To fulfill his destiny, Amos must make his way to the mysterious woods of Tarkasis. But a wicked sorcerer is terrorizing the land, searching for a skull pendant that was stolen from him—a pendant that conceals a secret weapon. What will Amos do when the pendant falls into his hands? Will Beorf, a boy who can morph into a bear, and Medusa, a snake-haired gorgon, turn out to be friend or foe? And will Amos master any of his newfound skills as Mask Wearer in time to face a formidable enemy? His challenges are great . . . and they’re just beginning.
On a distant Blue Star, Mel, Jim, Naomi, and Doug — friends obsessed with their garage band — don’t seem that different from any of the other twelve-year-old skateboarders at Union Middle School. But everything changes when Mel is kidnapped and imprisoned in a world called the Turtle Realm. As her friends rush to save her, guided by the magical squelp Satorin, they find a world terrorized by a conquering army, a land whose villagers’ only hope is an ancient prophecy foretelling the arrival of four heroes.
Just as Martine is settling into life at Sawubona, the wildlife game reserve, with her grandmother and Jemmy, her white giraffe, she must leave for two weeks on a school trip off the coast of South Africa. What begins as an exciting sea adventure quickly turns perilous when Martine and five of her classmates are thrown overboard into shark-infested waters. They are saved by a pod of dolphins only to end up marooned on a deserted island. The castaways, at odds with one another, must figure out not only how to survive, but how to save the dolphins that have mysteriously beached themselves on the island’s shore. In a gripping tale of courage, friendship, and survival, Martine uses her healing gift and her bushcraft to help humans and animals alike.
St. John also wrote The White Giraffe.