It is, perhaps, the perfect video game. Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams. Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega―game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft. In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.
This is the story of Migloo’s day, a day filled with food, fun, friends and adventure. There are things to find and puzzles to solve on action-filled spreads brimming with details. From acclaimed author-illustrator William Bee comes a search-and-find book with a fun-loving dog leading the way.
For children who love to search and find and adore that cute Japanese kawaii style here comes another pair of fun activity books about Moshi Town. Strawberry Mermaid Moshi has been invited to a magical wedding under the sea. Children are invited to join her on an underwater adventure with her friends, but are their eyes sharp enough to help her find her friends first?
This is a search-and-find game book all about Strawberry Moshi and her friends. Strawberry Moshi wants to go to the ball, but she needs to find the right costume to dress up as Strawberry Princess Moshi. Kids will love helping her look for the proper clothes, get to the ball, and locate her Prince Moshi, of course!
Pictures, puzzles, games, and simple activities introduce the mathematical concepts of multiplication, sequence and ordinal numbering, measurement, and direction.
Picture puzzles, games, and simple activities introduce the mathematical concepts of abstract thinking, circuitry, geometry, and topology.
Through lively pictures and intriguing puzzles and games, Anno takes young children on a fun-filled journey through basic mathematical concepts, showing how skills are used every day.