The 65-Story Treehouse [The Treehouse Books]

Andy and Terry live in a 65-Story Treehouse. (It used to be 52 stories, but they keep expanding.) It has a pet-grooming salon, a birthday room where it’s always your birthday (even when it’s not), a room full of exploding eyeballs, a lollipop shop, a quicksand pit, an ant farm, and a time machine…which is going to be really, really useful now, since Terry messed up (again) and the treehouse just FAILED it’s safety inspection.

The Bone Queen

After being seduced into sorcery by an agent of the Dark, the promising Bard Cadvan of Lirigon recklessly unleashed the terrible Bone Queen, bringing destruction down upon Annar. Cast out of the Schools of Barding for his crime, Cadvan now lives in exile, burdened by memories of his dealings with the Dark. At his former home, Cadvan’s mentor, Nelac, and his rival, Dernhil, begin to suspect that the Bone Queen may yet lurk in Annar, and a young Bard named Selmana is plagued by an ominous presence and an unsettling new ability to step between worlds. With darkness gathering and Bards giving in to fear and paranoia, a guilt-ridden Cadvan must once again earn the Bards’ trust and Selmana must gain control of her newfound powers if they are to bring peace to the living and the dead.

Molly & Pim And The Millions Of Stars

All Molly wants is to be normal like her friend Ellen Palmer. Ellen, with her neat braids and a tidy house and a mother and father who are home for dinner every night. But Molly’s mom spends her mornings tramping through the woods, looking for ingredients for her potions. Their house is not neat, and their rooster, the Gentleman, runs wild in their yard. And it is the Gentleman that angers their grumpy neighbors, the Grimshaws. So Molly’s mom makes a potion that will grow a tree between their houses. When Molly’s mom accidentally drinks the potion and turns into the tree, Molly is determined to get her back. But with the Grimshaws planning to cut down the tree branches that reach onto their property, time is of the essence. With the help of her mysterious classmate Pim Wilder, Molly sets out to save her mother and discovers the wonder that lies in the ordinary.

Koala

In a high tree fork, a gray ball unfurls. Koala seeks his mother’s milk, but for the first time, she won’t let him into her pouch. It’s time for Koala to make his own way in the world. Rival koalas, fierce storms, and frightening snakes force Koala to keep moving—until he finds a safe place to call his own. In this dramatic nonfiction account, two renowned Australian picture-book creators bring us a surprising and authentic look at the ever-popular koala.

Crow Country

A gripping time-slip adventure, in the tradition of Ruth Park’s PLAYING BEATTIE BOW. ‘Beginning and ending, always the same, always now. The game, the story, the riddle, hiding and seeking. Crow comes from this place; this place comes from Crow. And Crow has work for you.’ Sadie isn’t thrilled when her mother drags her from the city to live in the country town of Boort. But soon she starts making connections – connections with the country, with the past, with two boys, Lachie and Walter, and, most surprisingly, with the ever-present crows. When Sadie is tumbled back in time to view a terrible crime, she is pulled into a strange mystery. Can Sadie, Walter and Lachie figure out a way to right old wrongs, or will they be condemned to repeat them?