Lily is a young novice who dreams of being a master thief. That’s not easy when the Guildmaster of Thieves only assigns you the lowliest jobs: pick-pocketing, trespassing, and petty theft. But on one of these meager quests, Lily unearths a plot involving a mysterious cult and long-forgotten gods a secret that could destroy the whole world. Lily must fight to save the same people who have branded her an outcast.
The invasion begins–but not as you’d expect. It begins with rain. Rain that carries seeds. Seeds that sprout–overnight, everywhere. These new plants take over crop fields, twine up houses, and burrow below streets. They bloom–and release toxic pollens. They bloom–and form Venus flytrap-like pods that swallow animals and people. They bloom everywhere, unstoppable.
It is 1899. Ten year old Samkad thinks he knows everything about the world. He knows that home is in the mountains. He knows who his friends and his enemies are. And he knows that he will grow up to become a warrior like his dad, with his own shield, spear and axe. His best friend is Little Luki and she too wants to become a warrior – though there’s little chance of that because she is just a girl. Then strangers arrive: a boy with many languages in his throat and weird-looking men called Americans who bring war and death. Set during the U.S. invasion of the Philippines.
NEO BEIJING, 2201. Two years after the Battle of Neo Seoul, eighteen-year-old telepath Ama works by day in a cafe and moonlights as a lounge singer in a smoky bar at night. She’s anonymous, she’s safe from the seemingly never-ending war, and that’s how she’d like to stay. But then PHNX, a resistance group specializing in espionage and covert missions, approaches her with an offer to expose a government experiment exactly like the one she fled. Soon, Ama is traveling with PHNX on a series of dangerous assignments, using her telepathic powers to aid the rebellion against the authoritarian Alliance.
A powerful middle grade debut that weaves together folklore and history to tell the story of a girl finding her voice and the strength to use it during the final months of the Communist regime in Romania in 1989.
Inspired by Hispanic folklore, legends, and myths from the Iberian Peninsula and Central and South America, this bold sequel to Charlie Hernández & the League of Shadows, which Booklist called “a perfect pick for kids who love Rick Riordan” in a starred review, follows Charlie as he continues on his quest to embrace his morphling identity. Charlie Hernandez still likes to think of himself as a normal kid. But what’s normal about being a demon-slaying preteen with an encyclopedic knowledge of Hispanic and Latino mythology who can partially manifest nearly any animal trait found in nature? Well, not much. But, Charlie believes he can get used to this new “normal,” because being able to sprout wings or morph fins is pretty cool. But there is a downside: it means having to constantly watch his back for La Mano Peluda’s sinister schemes. And when the leader of La Liga, the Witch Queen Jo herself, is suddenly kidnapped, Charlie’s sure they’re at it again. Determined to save the queen and keep La Liga’s alliances intact, Charlie and his good friend Violet Rey embark on a perilous journey to track down her captors. As Charlie and Violet are drawn deeper into a world of monstruos and magia they are soon left with more questions than answers—like, why do they keep hearing rumors of dead men walking, and why is Charlie suddenly having visions of an ancient evil: a necromancer priest who’s been dead for more than five centuries? Charlie’s abuela once told him that when dead men walk, the living run in fear. And Charlie’s about to learn the truth of that—the hard way.
When living in the Alaskan wilderness with her survivalist father becomes intolerable, 12-year-old Willa sets out on a journey of escape with her younger brothers.
Seventeen-year-old Eva must harness the magick inside her to defeat her older sister, Isadore, as well as other forces, and win the crown in the Queendom of Myre–or die trying.
In an alternate ninth century, twelve-year-old Anya and a new friend face a Viking and a Tsar to protect the water dragon that saved her life, putting her family’s home at risk.
When he falls asleep with a book in his arms, a young boy dreams an amazing dream-about dragons, about castles, and about an unchartered, faraway land. And you can come along.