Gullible Gus

Cowboy Gus is cured of a bad case of gullibility by listening to three tall tales.Poor Cowboy Gus! He believes everything the other cowboys tell him, so he gets teased all the time. To cure his terrible case of gullibility, Gus visits Fibrock, a town full of liars. There he encounters Hokum Malarkey, who tells him three outrageous stories—while relieving him of all his money. But Gus doesn’t mind. If he can honestly say the words “I don’t believe it,” he’ll be cured forever. With extravagant humor and lively language, Maxine Schur presents three tall tales within a frame story, each one just right for the chapter-book audience. Andrew Glass’s hilarious illustrations perfectly depict the hapless hero and the other larger-than-life characters that populate these wild and woolly adventures.

The Tale of Willie Monroe

An adaptation, set in the American South, of an old Japanese folktale in which a powerful wrestler who hopes to win the Emperor’s Wrestling Match encounters three exceptionally strong women who train him for success.

Cinderella (As If You Didn’t Already Know The Story)

In this updated version of the Cinderella story, Cinderella writes letters to her dead mother apologizing for not being more assertive, which she remedies soon after marrying the prince. Readers will delight in following Cinderella through all the usual happenings, presented in a most unusual way. And they’ll finally see what becomes of her after she marries the prince. So maybe you should hear the story one last time. Because it’s actually way different than you might have thought. Kids who have outgrown picture books and are ready for something longer – but still love illustrated texts – will gravitate toward this Cinderella. Black-and-white silhouettes of everything from the ugly stepsisters to Cinderella’s slipper (actual size) are intermingled with Cinderella’s letters to her recently deceased mother in this totally original package, written and illustrated by an exciting newcomer to children’s books.

The Talking Eggs

A Southern folktale in which kind Blanche, following the instructions of an old witch, gains riches, while her greedy sister makes fun of the old woman and is duly rewarded.