Blood Red Road

Saba has spent her whole life in Silverlake, a dried-up wasteland ravaged by constant sandstorms. The Wrecker civilization has long been destroyed, leaving only landfills for Saba and her family to scavenge from. That’s fine by her, as long as her beloved twin brother Lugh is around. But when a monster sandstorm arrives, along with four cloaked horsemen, Saba’s world is shattered. Lugh is captured, and Saba embarks on an epic quest to get him back.

Suddenly thrown into the lawless, ugly reality of the world outside of desolate Silverlake, Saba is lost without Lugh to guide her. So perhaps the most surprising thing of all is what Saba learns about herself: she’s a fierce fighter, an unbeatable survivor, and a cunning opponent. And she has the power to take down a corrupt society from the inside. Teamed up with a handsome daredevil named Jack and a gang of girl revolutionaries called the Free Hawks, Saba stages a showdown that will change the course of her own civilization.

A Place To Call Home

Seven little junkyard critters venture out of their small, dark hole on a charmingly madcap quest for a new home, with laugh-out-loud results. When a band of brothers outgrows the dim confines of their birthplace, there is no other choice but to set out into the world on a grand adventure. Timid and terrified at first, they soon find ingenious ways to simulate the safety of their familiar hole. They bravely cross a muddy sea, climb a discarded mountain, survive an appliance-like labyrinth, and finally reach the edge of the world.

Baby Badger’s Wonderful Night

“I don’t like the night,” Baby Badger whispered. Papa Badger took him by the hand. “There’s no need to be frightened,” he said. “The night is wonderful. Let me show you.” Baby Badger is afraid of the night. It’s dark and lonely. But Papa Badger promises there is nothing to fear.  Together they take a nighttime walk, and Papa shows Baby the beautiful colors and shining stars, and just how magical the world becomes when the sun goes down.

Fire World

After destroying a trace of dark fire, David, Zanna, and the Pennykettle dragons vanished. In a brand-new world, Co:per:nica, which runs parallel to that of Crescent Lane, firebirds roam the ancient librarium, a museum for books. But when 12-year-old David and Rosanna accidentally injure one of the firebirds, they are suddenly thrust into a remarkable adventure. The evil Ix have taken over one of the firebirds, turning it to the side of darkness, but the birds have a secret: They know about the existence of dragons. And from across the universe, one may come to their aid.

Frangoline and the Midnight Dream

Good Girl Gone Bad! An adorably dark picture book about the naughty midnight exploits of an impish litttle girl.During the day, Frangoline’s a perfect little angel. But in the darkest shadows of night, when all good children are sleeping tight, this little imp dons her jet-black cape and makes a break for it! Out the window, across the grass, screeching like a banshee, twirling like a dervish! The worried Moon looks down, warning, “Little ones should be in bed!” “You can’t tell me what to do. I’m Frangoline!” she says. But when Frangoline’s dancing antics wake the dead and they chase her to the tippy-top of the church steeple, how will she escape? And will she learn her lesson?

 

Meow Said the Cow

A hilarious send-up of animal sounds! It’s a noisy morning in the barnyard: roosters crowing, cows mooing, mice squeaking! And the farmer’s cat has had enough. With a flick of his tail, the cat casts a spell and the barnyard is turned upside-down. The chickens are oinking, the sheep are barking, and the sheepdog can only let out a confused “Baa?” It’s not long before the animals figure out who’s to blame.

Vasco da Gama: Quest for the Spice Trade

Each colorful book in this series describes what an explorer’s life was really like on an expedition, from what they wore to what they ate, and includes colorful maps and images showing the areas explored; a look at the political climates of various countries that made explorers venture out into the unknown; and an examination of how explorers lived while on the high seas, on the trail, or in the encampment.