The Art And Life Of Hilma Af Klint

Hilma af Klimt was born in Sweden in 1862. She would grow up to be an artist, and her life would be filled with magic and mystery. Hilma lived at a time when people were fascinated by what they couldn’t see. The invention of the telegraph and telephone made it possible to communicate over long distances, and spiritualists believed it was possible to speak with the dead. When Hilma began to hear the spirits, she found a new purpose for her paintings. For nearly one hundred years her paintings were forgotten, but when they were rediscovered they changed the history of art.

Featured in WOW Review Volume XVI, Issue 2.

Three Tasks For A Dragon

Studious Prince Lir is next in line to become the Wolfhound King, but he can’t ride a horse, lift a sword, or summon the fabled wolfhounds. So his stepmother decrees that her own son will inherit the crown instead, sending Lir away on a seemingly impossible—and assuredly fatal—quest: to rescue the maiden Cethlenn from the once-fearsome dragon Lasvarg. Rather than wage battle, Lir insists that Lasvarg, now decidedly past his prime, honor tradition by setting him three tasks to perform—starting with tackling the mold encrusting the dragon’s cave (and his feet!). As Lir improves Lasvarg’s life, he also grows closer to Cethlenn . . . as well as the wolfhound puppy strangely devoted to her. In time, they learn more of the dark magic that may be making pawns of them all—and how Cethlenn herself could be the key to breaking a spell that clouds the entire kingdom.

Three Tasks For A Dragon is featured in WOW Review Volume XVII, Issue 3.

Saving H’non: Chang And The Elephant

Based on a true story of the young conservationist, Chang, who overcomes incredible odds for the sake of saving H’Non, an elephant who must be nursed back to health after years of being forced to move heavy equipment on construction sites and carry tourists to attractions all day with no breaks. A bond develops between Chang and H’Non as she nurses the elephant back to health and she decides to try and return H’Non back to her natural habitat.

A Pocketful Of Stars

Safiya and her mum rarely see eye to eye. They don’t seem to have anything in common. But when her mother falls into a coma, Safiya must come to terms with their complex relationship. As she waits by her mother’s bedside, Safiya finds herself in a confusing alternate world, where she meets a rebellious teenage girl who looks suspiciously familiar.

 

The Sea In Winter

After a knee injury sidelines her ballet dreams, Maisie struggles with her new reality as she is no longer able to maintain her ballet training and auditions. While her family is supportive, Maisie knows they do not understand the hopelessness that she feels. Her anxieties soon lead to dark moods that begin to hurt as much as the pain in her knee. She has no interest in the planned family road trip along the coast, near the Makah community where her mother grew up. How can she possibly keep pretending to be strong?

The House Of The Lost On The Cape

Kazu knows something odd is going on when he sees a girl in a white kimono sneak out of his house in the middle of the night-was he dreaming? Did he see a ghost? Things get even stranger when he shows up to school the next day to see the very same figure sitting in his classroom. No one else thinks it’s weird, and, even though Kazu doesn’t remember ever seeing her before, they all seem convinced that the ghost girl Akari has been their friend for years! When Kazu’s summer project to learn about Kimyo Temple draws the meddling attention of his mysterious neighbor Ms. Minakami and his secretive new classmate Akari, Kazu soon learns that not everything is as it seems in his hometown. Kazu discovers that Kimyo Temple is linked to a long forgotten legend about bringing the dead to life, which could explain Akari’s sudden appearance-is she a zombie or a ghost? Kazu and Akari join forces to find and protect the source of the temple’s power. An unfinished story in a magazine from Akari’s youth might just hold the key to keeping Akari in the world of the living, and it’s up to them to find the story’s ending and solve the mystery as the adults around them conspire to stop them from finding the truth.

Houses With A Story: A Dragon’s Den, A Ghostly Mansion, A Library Of Lost Books, And 30 More Amazing Places To Explore

Houses with a Story brings more than 30 imaginative houses together, along with the people who make them into homes. Taking readers to unexpected worlds to explore, we are introduced to inhabitants such as as the mischievous bridge-tower keeper, a witch who grows a garden and a postal worker who must tame his delivery dragons. We also discover the contents of the rooms and closets, the rooftops and where shadowy hallways lead. Featuring  lush full-color illustrations and sectional drawing, combined with detailed descriptions of each character and house, artist Seiji Yoshida’s award-winning art book opens doors to wonder and endless possibilities.

Indigenous Ingenuity: A Celebration Of Traditional North American Knowledge

A middle grade survey nonfiction work celebrating North American Indigenous knowledge and Native contributions to contemporary STEM.

Diego Rivera

Diego Rivera offers young readers unique insight into the life and artwork of the famous Mexican painter and muralist. The book follows Rivera’s career, looking at his influences and tracing the evolution of his style. His work often called attention to the culture and struggles of the Mexican working class. Believing that art should be for the people, he created public murals in both the United States and Mexico, examples of which are included. The book contains a list of museums where you can see Rivera’s art, a historical note, a glossary, and a bibliography.