Doubleborn

For years, a cruel wizard named Ash has been trapped in a magical prison-but now, she is poised to escape and get her revenge by unleashing an army of vicious monsters. Only three stand in her way: Sam, the apprentice of the wizard who imprisoned her, Starback, Sam’s steadfast dragon companion, and Tamrin, a runaway wizard apprentice. Tamrin and Sam have only just met-but neither of them can deny the strange force that links them. They must discover the secret behind their connection in order to defeat Ash and protect everything they hold dear.

The Book Of Storms

Eleven-year-old Danny O’Neill has never been what you’d call adventurous. But when he wakes the morning after a storm to find his house empty, his parents gone, and himself able to hear the thoughts of a dying tree, he has no choice but to set out to find answers. He soon learns that the enigmatic Book of Storms holds the key to what he seeks . but unraveling its mysteries won’t be easy. If he wants to find his family, he’ll have to face his worst fears and battle terrifyingly powerful enemies, including the demonic Sammael himself.

The Tournament at Gorlan (Ranger’s Apprentice: The Early Years)

In this prequel to the Ranger’s Apprentice series, Halt and Crowley travel north seeking Prince Duncan’s royal warrant to stop Morgrath from corrupting the Corps, but if they are to prevent a coup that is nearing success, the young Rangers will have to tread a dangerous path toward the annual tournament at Gorlan.

A Plague Of Bogles

Jem Barbary spent most of his early life picking pockets for a wily old crook named Sarah Pickles—until she betrayed him. Now Jem wants revenge, but first he needs a new job. Luckily Alfred the bogler, the man who kills the child-eating monsters that hide in the shadows of Victorian London, needs a new apprentice. As more and more orphans disappear under mysterious circumstances, Alfred, Jem, and Birdie find themselves waging an underground war in a city where science clashes with superstition and monsters lurk in every alley.

The Whisperer

Lute is a prince, next in line to the throne. Griff is a poor carnival worker who does the heavy lifting while the malevolent ringmaster orders him about. But there’s something special about Griff: he can hear the thoughts of everyone around him. And one day, he begins to connect with Lute’s mind, even though they’ve never met and are miles apart.

After The Ashes

In 1883 thirteen-year-old Katrien Courtlandt is more interested in science and exploring the Javanese jungle for beetles with her native friend, than in becoming a young lady like her despised cousin Brigitta–but when Krakatoa erupts, the tsunami hits, and their families are swept away the two cousins must struggle to survive together.

Icebreaker

Petrel is an outcast on the ancient ship, an icebreaker, that has been following the same course for 300 years. In that time, the ship’s crew has forgotten its original purpose and broken into three warring tribes. Everyone has a tribe except Petrol. Nicknamed the Nothing Girl, Petrel has been ostracized ever since her parents were thrown overboard as punishment for a terrible crime.

Thrones & Bones: Nightborn

Karn Korlundsson is a gamer. Not a riddle solver. But in order to rescue his best friend, Thianna Frostborn, he will need to travel to the faraway city of Castlebriar (by wyvern), learn how to play a new board game called Charioteers (not a problem), decipher the Riddle of the Horn, and tangle with mysterious elves.