Hang on to the wheel for the first of three adventures from a dynamic mother-daughter pair: beloved author Shirley Hughes and talented illustrator Clara Vulliamy. Digby O’Day and Percy are best friends. This daring canine duo can find adventure anywhere — even entering an All-Day Race! Digby is sure he can win, especially with Percy as his co-driver. But when the race starts and Digby and Percy are quickly left in the dust, it seems like they don’t stand a chance. They meet peril after peril: a car that breaks down (and slides back to the edge of a cliff!), a near miss with an oncoming train, and worst of all, Digby’s archenemy, Lou Ella, who is also in the race and will stop at nothing to win. In a day full of twists, turns, thrills, and surprises, anything can happen. Who will come out ahead? And will Lou Ella get her comeuppance?
Age
Catalog sorted by age group
A Horse Called Hero
On the brink of World War II, a family forced out of their London home flees to the country. Wolfie and his older sister Dodo are devastated to leave behind everything they’ve ever known, but they begin settling into their new life. One day, they come across an orphaned fowl, which they raise as Hero, a strong and beautiful horse who lives up to his name when he saves the children from a fire. Wolfie and Dodo find comfort in their new life, but the war is escalating quickly and horses are needed for combat. One night, Hero is stolen, and the children are shattered. Years then pass without any indication Hero will return. It’s only when Wolfie becomes a stable hand that he discovers Hero has ended up working in the mines under terrible conditions. Then and there, Wolfie resolves to save Hero, a plan that places both of their lives in jeopardy. Together again, can they will survive?
If Kids Ran the World
All roads lead to kindness in this warm, uplifting celebration of generosity and love. In a colorful tree house, a rainbow of children determine the most important needs in our complex world, and following spreads present boys and girls happily helping others. Kids bring abundant food to the hungry; medicine and cheer to the sick; safe housing, education, and religious tolerance to all; and our planet is treated with care. Forgiveness and generosity are seen as essential, because kids know how to share, and they understand the power of love.
If
Some things are so huge or so old that it’s hard to wrap your mind around them. But what if we took these big, hard-to-imagine objects and events and compared them to things we can see, feel and touch? Instantly, we’d see our world in a whole new way. So begins this endlessly intriguing guide to better understanding all those really big ideas and numbers children come across on a regular basis.
Imagining Geronimo
His face has appeared on T-shirts, postage stamps, jigsaw puzzles, posters and an Andy Warhol print. A celebrity and a tourist attraction who attended three World’s Fairs and rode in President Theodore Roosevelt’s inaugural parade, he is a character in such classic westerns as Stagecoach and Broken Arrow. His name was used in the daring military operation that killed Osama bin Laden in 2011, and rumors about the location of his skull at a Yale University club have circulated for a century. These are just a few of the ways that the Apache shaman and war leader known to Anglo-Americans as Geronimo has remained alive in the mainstream American imagination and beyond.
Winterfrost
An ordinary Danish Christmas turns extraordinary when a family overlooks an important folkloric tradition. Christmas has come, and with it a sparkling white winterfrost over the countryside. But twelve-year-old Bettina’s parents have been called away unexpectedly, leaving her in charge of the house, the farm, and baby Pia. In all the confusion, Bettina’s family neglects to set out the traditional bowl of Christmas rice pudding for the tiny nisse who are rumored to look after the family and their livestock. No one besides her grandfather ever believed the nisse were real, so what harm could there be in forgetting this silly custom? But when baby Pia disappears during a nap, the magic of the nisse makes itself known. To find her sister and set things right, Bettina must venture into the miniature world of these usually helpful, but sometimes mischievous folk. A delightful winter adventure for lovers of the legendary and miraculous.
The Diamond Mystery
Somebody is stealing diamonds from the jeweler Mohammed Carat! It looks like the culprit is someone on his staff, but who? Is it Luke Smith, the recently hired fitness fanatic with a taste for the finer things in life? It surely can’t be Vivian Leander, the loyal shop assistant who is now short of money . . . The police in the little town of Valleby are stuck, so they contact young detectives Jerry and Maya, classmates who run their own detective agency. Will Jerry and Maya be able to use their detective skills to find the thief? As they well know, even a tiny clue is worth its weight in gold.
West Of The Moon
In nineteenth-century Norway, fourteen-year-old Astri, whose aunt has sold her to a mean goat-herder, dreams of joining her father in America. After being separated from her sister and sold to a cruel goat farmer, Astri makes a daring escape. She quickly retrieves her little sister, and, armed with a troll treasure, a book of spells and curses, and a possibly magic hairbrush, they set off for America. With a mysterious companion in tow and the malevolent “goatman” in pursuit, the girls head over the Norwegian mountains, through field and forest, and in and out of folktales and dreams as they steadily make their way east of the sun and west of the moon.
Before Columbus: The Americas Of 1491
This study of Native American societies is adapted for younger readers from Charles C. Mann’s best-selling 1491. Turning conventional wisdom on its head, the book argues that the people of North and South America lived in enormous cities, raised pyramids hundreds of years before the Egyptians did, engineered corn, and farmed the rain forests.
Frostborn
Destined to take over his family farm in Norrøngard, Karn would rather play the board game, Thrones and Bones, until half-human, half frost giantess Thianna appears and they set out on an adventure, chased by a dragon, undead warriors, an evil uncle, and more.