Kip is smart, but bored. When he needs a rush, he doesn’t go for drugs or alcohol–just the pure adrenaline hit that accompanies even the smallest bet. But when Kip meets a big-time gambler who introduces him to a high-stakes game, his life takes a dramatic turn. An engaging guy who creates a web of lies, Kip lays down the bets and takes readers on a roller-coaster ride.
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Ella May and the Wishing Stone
One day, Ella May finds a stone that has a line going all-all-all the way around it. Surely a stone this special must grant wishes, she decides. Soon she is busy making wishes and bragging about them. When her friends want to share the fun, Ella May objects. But she soon learns that keeping the stone for herself is a sure way to lose friends. By using her imagination – much more powerful than any stone – she is able to grant everybody’s wishes, including her own.
Juba This, Juba That
Traditional “juba” rhythms have a long history. They originated in Nigeria as hand-clapping games. People who were brought to the New World as slaves fought hard to keep their culture alive against terrible odds. They transformed “juba” rhythms into work songs that were passed down orally.
Black Dog Dream Dog
When Sam finds a big black dog in her back yard she wants to keep him, but her mother can’t find out so Sam hides him in the shed. Meanwhile, Stella wakes up in a strange room to find that she’s had a stroke. She can’t move and she can’t talk, so how can she ask what happened to her dog?
Munsch at Play Act 2: Eight More Stage Adaptations
This book presents simple stage adaptations, suitable for school use, of eight stories along with staging suggestions and ideas for easily obtainable sets, props, and costumes.
Nini
No Pets Allowed
When Matthew moves to Vancouver with his mother, he’s not able to bring along his dog Lucky, because the apartment building he is moving into does not allow dogs. But when Matthew’s imaginary dog scares off a burglar, all the tenants argue that Lucky should be allowed to come live there.
Red is Best
Young Kelly’s mom doesn’t understand about red. Sure, the brown mittens are warmer, but the red mitts make better snowballs. And the red boots aren’t just for rain; they take bigger steps in any weather. And, yes, a red cup does make a difference… juice just doesn’t taste as good in a green one. No doubt about it, red is best.
A Monster Calls
At seven minutes past midnight, thirteen-year-old Conor wakes to find a monster outside his bedroom window. But it isn’t the monster Conor’s been expecting— he’s been expecting the one from his nightmare, the nightmare he’s had nearly every night since his mother started her treatments. The monster in his backyard is different. It’s ancient. And wild. And it wants something from Conor. Something terrible and dangerous. It wants the truth.
Death Sentence: Escape from Furnace 3
Alex’s second attempt to break out of Furnace Penetentiary has failed. This time his punishment will be much worse than before. Because in the hidden, bloodstained laboratories beneath the prison, he will be made into a monster. As the warden pumps something evil into his veins–a sinisterly dark nectar–Alex becomes what he most fears a superhuman minion of Furnace. How can he escape when the darkness is inside him? How can he lead the way to freedom if he is lost to himself?