The year is 2140. Having escaped the horrors of Grange Hall, Peter and Anna are living freely on the Outside, trying hard to lead normal lives, but unable to leave the terror of the Declaration—and their experiences as surpluses—completely behind them. Peter is determined to infiltrate Pharma Corporation, which claims to have a new drug in the works; “Longevity+” will not just stop the ravages of old age, it is rumored to reverse the aging process. But what Peter and Anna discover behind the walls of Pharma is so nightmarish it makes the prison of their childhood seem like a sanctuary: for in order to supply Pharma with the building blocks for Longevity+, scientists will need to harvest it from the young. Shocking, controversial, and frighteningly topical, this sequel to Gemma Malley’s stellar debut novel, The Declaration, will take the conversation about ethics and science to the next level.
Science Fiction
Science Fiction genre
A Dusk of Demons
When his father dies mysteriously and enemies set fire to Ben’s house, Ben and his stepsister, Patty, flee their homeland and embark on a perilous journey during which they face imprisonment, gypsies, and terrified countrymen seeking a sacrifice to save themselves from the Dark One.
The Second Life Of Linus Hoppe
After intentionally getting himself expelled from Realm One, Linus Hoppe believed he would experience more of real life. But life in inferior Realm Two is a nightmare. For months Linus has been imprisoned in a factory, where he toils on an assembly line. At night, he’s so tired that he no longer dreams of a future, of the destiny he wanted to create for himself. As for his family and friends, he fears he’ll never see them again. He especially misses Chem and Yosh, his co-conspirators in fooling the Great Processor. What made them think they could change society’s rigid hierarchy? Ready to give up, Linus must somehow regain hope and the will to fight for his freedom.
Virtual World
When computer junkie Jack North downloads a pirated copy of Silicon Sphere from the internet, he can’t wait to try it out. After all, Sphere is said to be the ultimate in virtual reality, with graphics, sounds, even smells so realistic, you’d swear you were inside the game–or the game had somehow leaked out into the real world. But when other Sphere players start to disappear, Jack suspects there may be something more to it than meets the eye–something altogether sinister. What he discovers as he treads the line between reality and illusion, between sanity and madness, is a virtual world so nightmarish the only way out may be to give in.
Gemini Game
The Patchwork People
Privileged, isolated Helena and impoverished, unemployed Hugh find some fulfillment in their love, but they are still trapped in this dismal Wales of the future — until they meet an unusual group of “patchwork people,” who are working carefully and thoughtfully with what remains of the Earth’s resources.
Gemx
In a world where perfection rules, Maxo Strang is king. He is a GemX, a boy genetically manipulated to be flawless. Nobody is better looking, more intelligent, of better social class…or more lacking in human empathy. Until Maxo discovers a wrinkle in his face. This can’t happen to him! It happens only to the Dreggies – the wretched underclass of unenhanced ‘naturals’ who live outside the Polis. Terrified, Maxo begins a search for a cure. It is a search that takes him into the Dreggies’ world, a place unbelievably different from his own, where violence, poverty and ugliness are routine. There, Maxo meets Gala and Stretch, Dreggies who are searching for their father who ‘disappeared’ while volunteering for scientific research in the city. For some horrifying yet compelling reason, he finds himself attracted to Gala. Gala and Stretch will do anything to find their dad, and Maxo may be the key. His father was the last person to see theirs before he vanished. Now, they will use Maxo to get some answers – whether he consents or not. What none of them realises is that they are all pawns in a bigger game. The city’s Supreme Leader has plans – plans that will leave their lives hanging in the balance…
The Tomorrow Code
THE END OF THE WORLD started quietly enough for Tane Williams and Rebecca Richards. . . .Tane and Rebecca aren’t sure what to make of it – a sequence of 1s and 0s, the message looks like nothing more than a random collection of alternating digits. Working to decode it, however, Tane and Rebecca discover that the message contains lottery numbers . . . lottery numbers that win the next random draw! Suddenly Tane and Rebecca are rich, but who sent the numbers? And why? More messages follow, and slowly it becomes clear – the messages are being sent back in time from Tane and Rebecca’s future. Something there has gone horribly wrong, and it’s up to them to prevent it from happening. As they follow the messages’ cryptic instructions, Tane and Rebecca begin to suspect the worst – that the very survival of the human race may be at stake.
Hexwood
Strange things begin to happen at Hexwood Farm as Ann Staveley watches person after person vanish into the old farmhouse and never reappear, but when she investigates, she discovers that the strangeness is spreading. By the author of Witch Week.
Genius Squad
Once Cadel was going to take over the world. Now he’s stuck in foster care.