Through lively pictures and intriguing puzzles and games, Anno takes young children on a fun-filled journey through basic mathematical concepts, showing how skills are used every day.
Asia
Materials from Asia
Anno’s Math Games II
Pictures, puzzles, games, and simple activities introduce the mathematical concepts of multiplication, sequence and ordinal numbering, measurement, and direction.
Anno’s Aesop: A Book Of Fables
Anno’s Math Games III
Picture puzzles, games, and simple activities introduce the mathematical concepts of abstract thinking, circuitry, geometry, and topology.
Anno’s Alphabet
Each letter of the alphabet accompanies a full-page picture puzzle of an object whose name begins with that letter.
Anno’s Spain
The imaginative Anno takes us through Spain in his newest journey book, depicting the enchanting cities and eras of this intriguing country. Wordless book.
In Shadowland
One winter night, the shadows are interrupted at their games as the Shadowland watchman sees a poor little match girl standing barefoot in the snow in a town in the real world. Deserting his post, he dashes to her rescue, lighting match after match to keep the girl warm. But matches bring shadows, and soon the two worlds–of people and of shadows–are in an uproar, and the watchman and the little match girl must run for their lives.
The City of Dragons
A boy with a face so sad that nobody wants to look at him runs away with a caravan of giants to the city of dragons, where his sorrowful face is finally appreciated.
The Junior Thunder Lord
Yue, a Chinese merchant, discovers the wisdom in passing along kindness, when Bear Face, the huge hairy man Yue has befriended, saves his life.
The Shell Woman and the King
Good Wu marries a young woman who can change herself into a shell. Because of this ability, a cruel ruler wishes to own her. In order to escape and save herself and her husband, she must perform three wonders.
