Tetris: The Games People Play

It is, perhaps, the perfect video game. Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams. Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega―game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft. In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.

Up From The Sea

On the day the tsunami strikes, Kai loses nearly everyone and everything he cares about. But a trip to New York to meet kids whose lives were changed by 9/11 gives him new hope and the chance to look for his estranged American father. Visiting Ground Zero on its tenth anniversary, Kai learns that the only way to make something good come out of disaster is to return and rebuild.

The Adventurer’s Guide To Successful Escapes

Anne has spent most of her thirteen years dreaming of the day she and her best friend Penelope will finally leave Saint Lupin’s Institute for Perpetually Wicked and Hideously Unattractive Children.

Rabbit Magic

When a magic trick goes awry, the magician M. Lapin becomes a sad rabbit while his rabbit assistant, Houdini, becomes the star of the show. After trying increasingly spectacular tricks, Houdini realizes that someone else wants and deserves the spotlight, and in his most amazing trick ever, he restores M. Lapin to his former self.

Chloe In India

Though they’re divided by class, language, appearance—you name it—Chloe and Lakshmi have a lot in common. Both girls are new to Class Five at Premium Academy in New Delhi, India, and neither seems to fit in. But they soon discover how extraordinary an ordinary friendship can be and how celebrating our individuality can change the world.

Rainbow Weaver

Ixchel, a young Mayan girl who is not allowed to use her mother’s thread to weave, exercises her ingenuity and repurposes plastic bags to create colorful weavings. Includes glossary and author’s note.

This book has been included in WOW’s Kids Taking Action Booklist. For our current list, visit our Boolist page under Resources in the green navigation bar.