In a world inspired by ancient Arabia, seventeen-year-old huntress Zafira must disguise herself as a man to seek a lost artifact that could return magic to her cursed world.
When the Demon Queen shows up in her bedroom, smelling of acid and surrounded by evil-looking bees, twelve-year-old Kiranmala is uninterested. After all, it’s been weeks since she last heard from her friends in the Kingdom Beyond, the alternate dimension where she was born as an Indian princess. But after a call to action over an interdimensional television station and a visit with some all-seeing birds, Kiran decides that she has to once again return to her homeland, where society is fraying, a terrible game show reigns supreme, and friends and foes alike are in danger. Everyone is running scared or imprisoned following the enactment of sudden and unfair rules of law. However, things are a lot less clear than the last time she was in the Kingdom Beyond. Kiran must once again solve riddles and battle her evil Serpent King father — all while figuring out who her true friends are, and what it really means to be a hero.
Four female mercenaries known as Boneless Mercies, weary of roaming Vorseland, ignored and forgotten until they are needed for mercy killings, decide to seek glory by going after a legendary monster in this reimagining of Beowulf.
Once upon a time, these stories of magical transformation were told to young women by their mothers and grandmothers and the wise women of the clan. The heroines of these old tales set out on a difficult road of trials to discover their true destiny. And marrying a prince was not the only goal. These ancient tales of wonder and adventure are about learning to be strong, brave, kind and true-hearted, and trusting in yourself to change the world for the better.
In 1902 England, Clarry and Peter struggle with the challenges of living with an indifferent father, but the summers they spend in Cornwall with their grandparents and cousin Rupert provide much needed comfort, and in the years that follow Clarry looks back on those leisurely days to help her cope with the trying times of World War I and its aftermath.
Accused of stealing the god of love’s bow and arrow, Aru has ten days to find the real thief or risk being kicked out of the Otherworld.
When their father names a male cousin as next ruler of the Empire of the First Flame, Lu must go on the run to reclaim her birthright, leaving her younger, timid sister, Min, to discover her own hidden power.
Nahoko Uehashi’s The Beast Player is an epic YA fantasy about a girl with a special power to communicate with magical beasts and the warring kingdom only she can save.
Sixteen year old Nalah leads the fiercest all-girl crew in Mega City, but when she sets her sights on giving this life up for a prestigious home in Mega Towers, she must decide if she’s willing to do the unspeakable to get what she wants.
Plain-spoken, headstrong Ophelia cares little about appearances. Her ability to read the past of objects is unmatched in all of Anima and, what’s more, she possesses the ability to travel through mirrors, a skill passed down to her from previous generations. Her idyllic life is disrupted, however, when she is promised in marriage to Thorn, a taciturn and influential member of a distant clan. Ophelia must leave all she knows behind and follow her fiancé to Citaceleste, the capital of a cold, icy ark known as the Pole, where danger lurks around every corner and nobody can be trusted. There, in the presence of her inscrutable future husband, Ophelia slowly realizes that she is a pawn in a political game that will have far-reaching ramifications not only for her but for her entire world.