Scarlett Hart, orphaned daughter of two legendary monster hunters, is determined to carry on in her parents’ footsteps―even if the Royal Academy for the Pursuit and Eradication of Zoological Eccentricities says she’s too young to fight perilous horrors. But whether it’s creepy mummies or a horrid hound, Scarlett won’t back down, and with the help of her loyal butler and a lot of monster-mashing gadgets, she’s on the case.
When the intense heat drives young Brando to sleep on the porch, he is awoken around midnight by a cat from a nearby graveyard. Together, Brando and Graveyard Cat embark upon a rollicking adventure: leaping up to the rings of Saturn, visiting the Arctic seas, scaling cliffs and sliding down slopes. Brando is certain his journey with Graveyard Cat was just a dream, but finds that he can’t be entirely sure . . . This imaginative tale is perfectly complemented by Ian Wallace’s charming illustrations.
Think vampires are romantic, sexy, and powerful? Think again. Vampires are dead. And unless they want to end up staked, they have to give up fanging people, admit their addiction, join a support group, and reform themselves. Nina Harrison, fanged at fifteen and still living with her mother, hates the Reformed Vampire Support Group meetings every Tuesday night. Even if she does appreciate Dave, who was in a punk band when he was alive, nothing exciting ever happens. That is, until one of group members is mysteriously destroyed by a silver bullet. With Nina (determined to prove that vamps aren’t useless or weak) and Dave (secretly in love with Nina) at the helm, the misfit vampires soon band together to track down the hunter, save a werewolf, and keep the world safe from the likes of themselves. The perfect anecdote to slick vampire novels, this murder-mystery comedy of errors will thrill fans of Evil Genius.
SOMETHING WICKEDLY WEIRD IS HERE The only thing worse than pirates are undead pirates. He might have survived the first two books, but Stanley Buggles has hardly found a quiet life in his home of Cramdon Rock. Now there are two more dead pirates out to find Stanely, and this time there’s an army with them. They want the precious key to the Silver Casket. Stanley doesn’t know what’s inside the Silver Casket, but he and his friends will do everything in their power to not find out.
Outsider Anaíd leads a solitary life in a small village in the Pyrenees with her mother Selene. She does not suspect there is anything particularly strange about her family, aside from her mother’s personal eccentricities . . . until one day Selene disappears without a trace and Anaíd is confronted with a shocking truth, her mother is a witch, prophesied to be the chosen one to end an ancient war between two feuding clans.
In a seaside town of sandy beaches and ocean breezes, Sapphy has never felt so far from the sea. The crowded shore at St. Pirans is nothing like the cove at Sapphy’s old home, where she first found her way into the underwater world of Ingo. But Ingo’s pull is strong, and it always finds a way. Soon Sapphy and her brother, Conor, are swimming beneath the waves again, riding the currents and teasing their Mer friend Faro. As Sapphy goes deeper into Ingo, she learns to feel more at home in the sea – even as she begins to be aware of its dangers. There’s the danger of going in too deep, and breaking the delicate balance between Sapphy’s life on land and her life in Ingo. There’s the mysterious disappearance of Sapphy’s father, an experienced sailor who should never have drowned. And then there’s Ingo itself – a restless power as old as the world, as strong as the tides, and more dangerous than anything Sapphy has ever known.