Acclaimed author Chris Wooding’s first graphic novel — fun fantasy-adventure with a macabre twist! Seifer’s life is about to become a royal pain. . . . As captain of the local skullball team, Seifer Tombchewer is the envy of his peers. He’s fast, he’s strong, and he flies circles around the competition. But Seifer’s always dreamed of more–of leaving his tiny, remote village for a new life beyond the mountains. He just never dreamed it would happen like this. Knocked unconscious and abducted, Seifer awakens in the royal palace to learn that Prince Talon Pandemonium has gone missing. And since Seifer is a ringer for Talon, it’s his duty to replace the missing royal in his roles of diplomat, warrior, and Lord Defender of the Realm. He might fool Talon’s sisters. He might fool Talon’s army. But Seifer has little hope of fooling Talon’s enemies. . . .Chris Wooding and debut artist Cassandra Diaz team for a classic tale of mistaken identity set against the breathtakingly original backdrop of the Darkling Realm.
Fantasy
Fantasy genre
Alek
A very small boy called Doup once came with the Crow-girl to make his home in Crow Cave, a tine community nestled by the sea. Now he has grown and is ready to leave behind childish things: he reclaims his birth name, Alek, and travels away from Crow Cove to the fishing village of Last Harbor to visit his older brother. One night, Alek awakens from a deep sleep to see two points of light at the end of the beach, where all should be dark. When he investigates, he witnesses a terrible crime: shipwreckers have lured a boat to crash upon the rocky shore and are in the process of killing all the survivors. He is not the only witness. A beautiful girl has escaped…at least for now. Alek must keep her safe while waiting for the chance to bring the murders to justice. Dramatic, poignant, and moving, this is the final book in the much-acclaimed Children of Crow Cove series.
The Invaders
Liberator
Col Porpentine has come a long way from begin the pampered future leader of Worldshaker. Just a few short months ago he helped Riff free the Filthies from generations of servitude, and created a new balance on the massive juggernaut, newly christened Liberator. Now the Filthies command Liberator, and many Swanks, former members of the upper class, have remained to teach them how to operate the juggernaut , and to build a new society together. But all is not peaceful on Liberator. A rising anti-Swank sentiment among the more fanatical Filthy factions grows increasingly violent and dangerous. And an anti-Filthy saboteur is loose aboard the ship. Even the one thing Col thought he could always depend upon–his friendship with Riff– is beginning to crumble. As tensions run high and the coal supply runs low, Liberator is on the verge of a crisis. Col and Riff are faced with their most challenging task yet: unifying a divided people…before it’s too late.
Richard Harland returns to the world of Worldshaker withe a heart-stopping sequel that will take readers on a ride to places they’ve never imagined.
Dragon Castle
Young Prince Rashko is frustrated with his familyÑno one does any thinking but him! The kingdom and castle seem to be in the hands of fools. So when Rashko’s parents mysteriously disappear and the evil Baron Temny parks his army outside the castle walls, it is up to the young prince to save the day. But there is more to this castle and its history than meets the eye, and Rashko will have to embrace his ancestry, harness a dragon, and use his sword-fighting skills to stop the baron and save the kingdom. Along the way, he realizes that his family is not quite as stupid as he always thought. Master storyteller Joseph Bruchac, known for his smart, gripping Native American books, here combines his signature action and adventure with a large dose of humor, which just brings this story to a whole new level.
The Chaos
Scotch has never quite fit in. With her white Jamacian father and black Canadian mother, she doesn’t belong with the Caribbeans, white, or blacks. Though recently she feels different for stranger reasons–her skin is being covered in spots of black stickiness that won’t go away no matter what she tries. Not to mention that she sees floating, bodiless horse heads that no one else can. But soon Scotch has even bigger problems. She’s out for a night with her brother when a bubble of light appears. Scotch dares her brother to touch it. He does, and then he disappears. A moment later a volcano emerges in Lake Ontario, and all Toronto is invaded by the Chaos. Scotch is desperate to find her brother, but she doesn’t know where to begin searching in a city gone mad. Mythical cretures sush as Sasquatches are walking down the streets, and ordinary peope are transforming in truly weird ways. Scotch herself is getting blacker and blacker. Can she find her brother before she becomes completely unrecognizable?
Renowned author Nalo Hopkinson mixes fantasy and Caribbean folklore in this rollicking story of identity and self-acceptance in a world given over to Chaos.
The Dark (Classic Munsch)
Jule Ann pounds on the bottom of a cookie jar, and a small dark lump bounces out. The Dark quickly gobbles up every shadow in sight, growing bigger with each one. Munsch’s plucky heroine resolves the perplexing problem with brilliant, spirited logic.
Purple, Green and Yellow
Brigid is on the trail of the ultimate felt marker. At first, she’s satisfied to be drawing wonderful pictures. But soon she must have the markers that wash off with water. Then she needs the markers that smell. But she’s happiest when she gets the super-indelible-never-comes-off-till-you’re-dead markers. She draws brighter-than-real lemons and roses and then goes too far: Brigid draws on herself. Nothing will remove the color, so Brigid reaches deep into the box of markers, finds the people-colored marker, and covers up all the other colors. She looks better than before, too good to be true. And Brigid is certain that no one will find out her secret. Especially since her father awakes from a nap and looks in the mirror. He looks a bit too good to be true too…
A Greyhound of a Girl
Mary O’Hara is a sharp and cheeky 12-year-old Dublin schoolgirl who is bravely facing the fact that her beloved Granny is dying. But Granny can’t let go of life, and when a mysterious young woman turns up in Mary’s street with a message for her Granny, Mary gets pulled into an unlikely adventure. The woman is the ghost of Granny’s own mother, who has come to help her daughter say good-bye to her loved ones and guide her safely out of this world. She needs the help of Mary and her mother, Scarlett, who embark on a road trip to the past. Four generations of women travel on a midnight car journey. One of them is dead, one of them is dying, one of them is driving, and one of them is just starting out.
Ruby Red
Sixteen-year-old Gwyneth discovers that she, rather than her well-prepared cousin, carries a time-travel gene, and soon she is journeying with Gideon, who shares the gift, through historical London trying to discover whom they can trust.