Pie In The Sky

Knowing very little English, eleven-year-old Jingwen feels like an alien when his family immigrates to Australia, but copes with loneliness and the loss of his father by baking elaborate cakes.

White Bird

In R. J. Palacio’s bestselling collection of stories Auggie & Me, which expands on characters in Wonder, readers were introduced to Julian’s grandmother, Grandmère. Here, Palacio makes her graphic novel debut with Grandmère’s heartrending story: how she, a young Jewish girl, was hidden by a family in a Nazi-occupied French village during World War II; how the boy she and her classmates once shunned became her savior and best friend. Sara’s harrowing experience movingly demonstrates the power of kindness to change hearts, build bridges, and even save lives. As Grandmère tells Julian, “It always takes courage to be kind, but in those days, such kindness could cost you everything.” With poignant symbolism and gorgeous artwork that brings Sara’s story out of the past and cements it firmly in this moment in history, White Bird is sure to captivate anyone who was moved by the book Wonder or the blockbuster movie adaptation and its message.

Castle In The Stars

What if man journeyed into space in 1869, not 1969? In The Knights of Mars, the third volume in this breath-taking fantasy graphic novel series, Alex Alice draws on Jules Verne and nineteenth-century romanticism to create a watercolor world of adventure and wonder to enchant adults and younger readers alike. When Seraphin, Hans, and Sophie returned from their voyage to the moon, they didn’t come home empty-handed―they brought with them aetherite, a miraculous substance that defies gravity! To keep their secret safe from the Prussians, the trio lives in hiding on a remote island in Brittany. Meanwhile, Seraphin’s father has founded the International Society of Aether, a group of scientists dedicated to the peaceful pursuit of space exploration. But on the eve of their inaugural meeting, he vanishes without a trace! The Knights of Aether’s last hope lies in a daring rescue of King Ludwig and Professor Dulac. They will find them on the farthest outskirts of the Prussian empire―the planet Mars!

Olympians Hephaistos

Thrown from Mount Olympus as a newborn and caught by Thetis and Eurynome, who raised him on the island of Lemnos, Hephaistos had an aptitude for creating beautiful objects from a very young age. Despite his rejection from Olympus, he swallowed his anger and spent his days perfecting his craft. His exquisitely forged gifts and weapons earned him back his seat in the heavens, but he was not treated as an equal―his brothers and sisters looked down at him for his lame leg, and even his own wife, Aphrodite, was disloyal. In this installment of George O’Connor’s bestselling Olympians graphic novel series, witness Hephaistos’ wrath in God of Fire as he creates a plan that’ll win him the respect he deserves.

Mystery Of the Ghost Ship

Trapped in the mists of time by a terrible research experiment gone wrong, John Blake and his mysterious ship are doomed to sail between the centuries, searching for a way home. In the ocean of the modern day, John rescues a shipwrecked young girl his own age, Serena, and promises to help.

Vincent Book One: Guide to Love, Magic, and RPG

It’s been some time since Vincent has had a good day. Sitting on the bus, he still doesn’t know that his life is about to change. Forever. At that moment, outside the bus, Lady lets a little smile escape when recalling an anecdote about tomatoes. Vincent sees the smile and his world turns upside down. Now, armed with his nerdy RPG friends(not counting Bu, who is like a sister to Vincent and full of solid wisdom), an impressive magic act, and a insatiable love of roast beef sandwiches (no pickles, Vincent hates pickles), he must learn how to navigate his first non-platonic love and what may happen if things don’t go as planned.

Putuguq and Kublu and the Qalupalik

What creatures lurk beneath the sea ice? Putuguq and Kublu – two siblings who can’t seem to get along- are about to find out! On their way to the shoreline, Putuguq and Kublu run into their grandfather, who has a stern warning for the pair: always beware when playing on the shore, because you never know if a qalupalik, a mythical creature that snatches children, is lying in wait under the ice. Kublu is pretty sure their grandfather is just trying to spook them with a scary story from the past….but maybe not?