In a world dominated by the brutal Vathek empire, eighteen-year-old Amani is a dreamer. She dreams of what life was like before the occupation; she dreams of writing poetry like the old-world poems she adores; she dreams of receiving a sign from Dihya that one day, she, too, will have adventure, and travel beyond her isolated home. But when adventure comes for Amani, it is not what she expects: she is kidnapped by the regime and taken in secret to the royal palace, where she discovers that she is nearly identical to the cruel half-Vathek Princess Maram. The princess is so hated by her conquered people that she requires a body double, someone to appear in public as Maram, ready to die in her place. As Amani is forced into her new role, she can’t help but enjoy the palace’s beauty―and her time with the princess’ fiancé, Idris. But the glitter of the royal court belies a world of violence and fear. If Amani ever wishes to see her family again, she must play the princess to perfection…because one wrong move could lead to her death.
A new pair of shoes, a university degree, a husband — these are the things that a girl dreams of in a Nigerian village. And with a government scholarship right around the corner, everyone can see that these dreams aren’t too far out of reach. But the girl’s dreams turn to nightmares when her village is attacked by Boko Haram, a terrorist group, in the middle of the night. Kidnapped, she is taken with other girls and women into the forest where she is forced to follow her captors’ radical beliefs and watch as her best friend slowly accepts everything she’s been told. Still, the girl defends her existence. As impossible as escape may seem, her life and her future is hers to fight for.
When the former Baron Morgarath escaped to avoid punishment for treason, an uneasy peace fell on Araluen. But Morgarath, now in hiding, is already planning his next move, recruiting an army of savage, overpowering beasts known as Wargals. Newly crowned King Duncan knows he must assemble his troops for battle.
When Yoshitsune was just a baby, his father went to war with a rival samurai family and lost. His father was killed, his mother captured, and his surviving half-brother banished. Yoshitsune was sent away to live in a monastery.
Mars in 1816 is a world of high Society, deadly danger, and strange clockwork machines. Pterodactyls glide through the sky, automatic servants hand out sandwiches at elegant garden parties, and in the north, the great dragon tombs hide marvels of Ancient Martian technology.
Amina lives on the edges of Mogadishu. Her family’s house has been damaged in Somalia’s long civil war, but they continue to live there, reluctant to leave their home. Amina’s world is shattered when government forces come to arrest her father because his art has been officially censored, deemed too political. Then rebel forces kidnap Amina’s brother, forcing him to become a soldier in Somalia’s brutal ongoing war. Although her mother and grandmother are still with her, Amina feels vulnerable and abandoned. Secretly, she begins to create her own artwork in the streets and the derelict buildings to give herself a sense of hope and to let out the burden of her heart.
Journeyman toymaker Stefan Drosselmeyer is recruited by his mysterious cousin, Christian, to find a mythical nut that will save Boldavia’s princess and his own kidnapped father from a fanatical Mouse Queen and her seven-headed Mouse Prince, who have sworn to destroy the Drosselmeyer family.
Claire witnesses a love so dramatic it is as if Ella Grey has been captured and taken from her, but the loss of her best friend to the arms of Orpheus is nothing compared to the loss she feels when Ella is taken from the world in this modern take on the myth of Orpheus and Eurydice set in Northern England.
Abandoned at birth, the Brothers of the Ikkuma Pit know no mothers. They fend for themselves, each training their Little Brother to survive until they turn 16, when it’s their Leaving Day. No boy knows what’s beyond the forest. But when Urgle’s Little Brother, Cubby, is carried off by troll-like predators, Urgle and two of his Brothers embark on a quest to rescue him from a place from which no one has ever returned.
Michel Chikwanine was five years old when he was abducted from his schoolyard soccer game in the Democratic Republic of Congo and forced to become a soldier for a brutal rebel militia. Against the odds, Michel managed to escape and find his way back to his family, but he was never the same again. After immigrating to Canada, Michel was encouraged by a teacher to share what happened to him in order to raise awareness about child soldiers around the world, and this book is part of that effort.