Beastkeeper

Deep in the forest, in a crumbling ruin of a castle, Sarah begins to untangle the layers of curses affecting her family, until she discovers that the curse has carried over to her, too. The day she falls in love for the first time, Sarah will transform into a beast . . . unless she can figure out a way to break the curse forever.

Madly

When Samantha is summoned to the royal court of Nova for a secret mission, it’s her chance to put her training to the test: Princess Evelyn has taken an illegal love potion with disastrous effects, and Samantha, like her ancestors before her, is great at mixing potions. She may not be one of the naturally Talented—those who can heal or transform at the wave of their hands—but she is skilled nonetheless, and determined to find an antidote and cure Princess Evelyn.

The After-Room

It’s 1955, and Benjamin Burrows and Janie Scott are trying to live a safe, normal life in America. It’s not easy, when they have the power to prevent nuclear disaster, and sinister forces are circling. Soon the advice of a mysterious, unscrupulous magician propels Janie and Benjamin into danger, and toward the land of the dead. Meanwhile, their friend Jin Lo washes up on a remote island where an American spy is stationed, and finds herself on the trail of a deadly threat in China.

Finding Serendipity

When Tuesday McGillycuddy and her beloved dog, Baxterr, discover that Tuesday’s mother―the famous author Serendipity Smith―has gone missing, they set out on a magical adventure. In their quest to find Serendipity, they discover the mysterious and unpredictable place that stories come from. Here, Tuesday befriends the fearless Vivienne Small, learns to sail an enchanted boat, tangles with an evil pirate, and discovers the truth about her remarkable dog. Along the way, she learns what it means to be a writer and how difficult it can sometimes be to get all the way to The End.

The Tournament at Gorlan (Ranger’s Apprentice: The Early Years)

In this prequel to the Ranger’s Apprentice series, Halt and Crowley travel north seeking Prince Duncan’s royal warrant to stop Morgrath from corrupting the Corps, but if they are to prevent a coup that is nearing success, the young Rangers will have to tread a dangerous path toward the annual tournament at Gorlan.

A Thousand Nights

Lo-Melkhiin killed three hundred girls before he came to her village, so when she is taken to the king’s dangerous court she believes death will soon follow, but night after night Lo-Melkhiin comes to her and listens to the stories she tells, leading her to unlocking years of fear that have tormented and silenced the kingdom, and soon she is dreaming of bigger, more terrible magic, power enough to save a king, if she can put an end to rule of a monster.

The Adventures Of Miss Petitfours

Miss Petitfour enjoys having adventures that are “just the right size – fitting into a single, magical day.” She is an expert at baking and eating fancy iced cakes, and her favorite mode of travel is par avion. On windy days, she takes her sixteen cats out for an airing: Minky, Misty, Taffy, Purrsia, Pirate, Mustard, Moutarde, Hemdela, Earring, Grigorovitch, Clasby, Captain Captain, Captain Catkin, Captain Cothespin, Your Shyness and Sizzles. With the aid of her favorite tea party tablecloth as a makeshift balloon, Miss Petitfour and her charges fly over her village, having many little adventures along the way.

A Pocket Full Of Murder

In Tarreton, where the rich have all the magic they wish and the poor can barely afford a spell to heat their homes, twelve-year-old Isaveth’s father is accused of murdering an influential citizen and Isaveth, aided by eccentric street boy Quiz, tries to solve the magical murder mystery before her father is executed.