Dark Lord: School’s Out

After acclimating to the inane customs of the blathering human fools, Dirk Lloyd has managed to make contact with his home in the Darklands. Unfortunately, his powers have betrayed him yet again. His new, and dare he say it, good friend Sooz has been transported to his Iron Tower of Despair, where she awaits what is sure to be a slow and painful end.

Whisper The Dead

In 1814 London, Gretchen must put aside annoyance at the constant buzzing caused by being a Whisperer, concern about her twin brother, her growing feelings for a member of the Order of Iron Nail, and the boredom of being a debutante when a new menace threatens Mayfair.

Urban Outlaws

Deep beneath the city live five extraordinary kids: world-famous hacker Jack, gadget geek Charlie, free runner Slink, communications chief Obi, and decoy expert Wren. Orphans bonded over their shared sense of justice, the kids have formed the Urban Outlaws, a group dedicated to outsmarting criminals and handing out their stolen money through Random Acts of Kindness (R.A.K.s).But the kids find themselves in serious trouble when they’re caught in an epic battle to control Proteus, a genius super-computer. Proteus can crack any code in the world-and steal top-secret documents in nanoseconds. It’s down to the Urban Outlaws to use their guile, guts, and skill to destroy the computer, avert world domination . . . and stay alive.Don’t miss the global launch of this debut series from Peter Jay Black-the perfect mix of explosive action, cool technology, and characters with lots of heart.

The Spiritglass Charade: A Stoker & Holmes Novel

After the Affair of the Clockwork Scarab, Evaline Stoker and Mina Holmes are eager to help Princess Alix with a new case. Seventeen-year-old Willa Aston is obsessed with spiritual mediums, convinced she is speaking with her mother from beyond the grave. What seems like a case of spiritualist fraud quickly devolves into something far more menacing: someone is trying to make Willa “appear lunatic,” using an innocent-looking spiritglass to control her. The list of clues piles up: an unexpected murder, a gang of pickpockets, and the return of vampires to London.

Origins of Olympus

Emily and her winged horse, Pegasus, face an ancient challenge of Olympic proportions in this fourth book of an exciting series. A deadly plague has struck Olympus. While the Olympians fade one by one, Emily’s heart breaks as she watches, particularly when Pegasus begins to slip away. Determined to save him, she embarks on an investigation that takes her back in time to the origins of Olympus and to the deadly battle between the Olympians and the Titans. In the present, she must face the full force of the CRU. In the past, she must confront Cronus, the father of the gods and leader of the Titans, who is intent on destroying his offspring. When Emily encounters the full power of the flame and a discovery that could change the face of history, will she make the right decisions? And in the race against time to save Pegasus, will Olympus find its true hero?

Sleuth On Skates

Sesame Seade, an established brainiac and aspiring sleuth, has a mystery to solve when university student Jenna Jenkins goes missing. With help from her friends, Sesame just might crack the case, as long as she can steer clear of pesky parents and avoid the perpetrators of a serious crime! 

The Whispering Skull

In the six months since Anthony, Lucy, and George survived a night in the most haunted house in England, Lockwood & Co. hasn’t made much progress. Quill Kipps and his team of Fittes agents keep swooping in on Lockwood’s investigations. Finally, in a fit of anger, Anthony challenges his rival to a contest: the next time the two agencies compete on a job, the losing side will have to admit defeat in the Times newspaper.

Hammer Of Witches

Baltasar Infante, a bookmaker’s apprentice living in 1492 Spain, can weasel out of any problem with a good story. But when he awakes one night to find a monster straight out of the stories peering at him through his window, he’s in trouble that even he can’t talk his way out of. Soon Baltasar is captured by a mysterious arm of the Spanish Inquisition, the Malleus Maleficarum, that demands he reveal the whereabouts of Amir al-Katib, a legendary Moorish sorcerer who can bring myths and the creatures within them to life. Baltasar doesn’t know where the man is or that he himself has the power to summon genies and golems. Baltasar must escape, find al-Katib, and defeat a dreadful power that may destroy the world. As Baltasar’s journey takes him into uncharted lands on Columbus’s voyage westward, he learns that stories are more powerful than he once believed them to be–and much more dangerous.