Gate Of Days (The Book Of Time)

Sam Faulkner now knows his father is trapped in Vlad Tepes’s castle, but he can’t save him without the seven coins that will allow him to direct his travel to the right year in Time. So he sets off on a desperate journey through the ages to collect the coins — to the oracle at Delphi, Pompeii before Mt. Vesuvius — even Chicago in 1932, where he meets his seven-year-old grandfather. But things get wilder still when he finally finds his father, who is sick, dying, raving . . . and who insists they must rescue Sam’s dead mother from Time!

Cyberia

The premise: It’s the future. Zane lives in a completely wired world, with completely wired parents. Technology has progressed so that every pet has a microchip in it that allows the pet to talk. Zane’s happy about that. Until one day a strictly contraband wild animal — a mole — comes into his life. He smuggles it into his apartment — and learns that the pets aren’t actually saying what the chip is translating. In fact, they aren’t happy that all animals have been domesticated. So they enlist Zane to help them fight back and ensure their freedom.

Bonechiller

WELCOME TO NOWHERE. Danny’s dad takes a job as caretaker at a marina on the shore of a vast, frozen lake in Harvest Cove, a tiny town tucked away in Canada’s Big Empty. If you’re looking for somewhere to hide, this is it. It’s the worst winter in years. One night, running in the dark, Danny is attacked by a creature so strange and terrifying he tries to convince himself he was hallucinating. Then he learns about Native American legends of a monster that’s haunted the lake for a thousand years. And that every generation, in the coldest winters, kids have disappeared into the night. People think they ran away. Danny knows better. Because now the beast is after him.

Samuel Blink and the Runaway Troll

Having been careful to heed his Aunt Eda’s warnings to not enter the dangerous Shadow Forest, twelve-year-old Samuel Blink finds himself in a difficult situation when Troll-Son runs away from his Shadow Forest home to come and live with Samuel, his human hero.

 

 

Milagros: Girl from Away

Twelve-year-old Milagros barely survives an invasion of her tiny, Caribbean island home, escapes with the help of mysterious sea creatures, reunites briefly with her pirate-father, and learns about a mother’s love when cast ashore on another island.

The Door of No Return

Zac Baxter’s grandfather has always told him that he’s the descendant of African kings, whose treasure was stolen when his ancestors were sold into slavery. Of course, Zac brushes this off as a tall tale — until his grandfather is murdered and their apartment is completely ransacked. Clearly somebody is after something. Heeding his grandfather’s dying words, Zac is off to Ghana to track down his family’s history. Following every clue he can find, Zac begins to suspect that the treasure is real, and hidden in one of Ghana’s old slave forts. Too bad the killers always seem to be one step ahead of him. With no one he can trust and with everything to lose, Zac races against time as he tries to uncover the truth about the past and a fortune in gold.

Daylight Runner

Asking questions in Ash Harbor can get you killed. Sol Wheat is asking a lot of questions . . . especially after his father vanishes and is accused of murder. Outside the huge domed city, an Ice Age has transformed Earth into an Arctic desert. But inside, the Machine, protected by the Clockworkers—a fearsome police organization—has become the source of the city’s energy and a way for industrial leaders to wield enormous power. When a rogue organization begins posting messages warning of the Machine’s impending failure, civil unrest grows. As Sol begins to uncover the city’s deepest secrets, the Clockworkers start targeting him. Now he’s on the run in Ash Harbor’s underground, where gangs rule and danger lurks in every corner. His life and the survival of Ash Harbor are both at risk. In Oisín McGann’s thrilling adventure, only the truth can help Sol Wheat escape the darkness.

The Mammoth Academy

Oscar and his sister, Arabella, are starting their first year at the Mammoth Academy. Oscar isn’t fond of schoolwork, but he loves learning outdoor sports and becoming best friends with Fox. Things are going wonderfully, until the cook’s oranges are stolen and Oscar spots some MYSTERIOUS TRACKS. Whatever made the MYSTERIOUS TRACKS has only two feet. Could it be those wild and dangerous animals called humans?